Notes, reflections and findings for the MFA thesis in Dynamic Media.


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Aug 22, 2014
@ 1:24 pm
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Contours — MAK Interactive Sound Tapestry »


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Apr 29, 2014
@ 8:19 am
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A conveyance of data via several sensory channels increases the capacity of processing and minimizes the risk of errors

Haverkamp, Michael. Synesthetic Design: Handbook for a Multi-Sensory Approach. Basel: Birkhäuser, 2012. Internet resource.


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Apr 29, 2014
@ 8:10 am
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Explore Room »


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Apr 29, 2014
@ 8:02 am
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Shaping Sounds -- A Vision for Tangible Music Interaction »


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Apr 29, 2014
@ 8:02 am
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Immersive Data Grasping using the eXplore Table »


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Apr 24, 2014
@ 9:36 am
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In today’s world, enthusiasts for virtual reality do pay attention to sense experience, but only in order to replace it by simulations. These, according to Mark Slouka, are then often regarded as more real, and of greater value, than experience of real life.

Pacey, Arnold. Meaning in Technology. Cambridge, Mass: MIT Press, 1999.


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Apr 24, 2014
@ 9:28 am
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Workmanship depended on handling materials as well as on vision, and one philosopher of technology has noted that in some senses, artisans may have been “thinking with the hands”.

— (Carl Mitcham cited by Arnold Pacey, 2001).  


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Apr 24, 2014
@ 9:19 am
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50,392 notes

The gloves that will "change the way we make music", with Imogen Heap from Dezeen on Vimeo.

kurentsee:

Imogen Heap helps invent gloves that will “change the way we make music”

Read More

(via ajtechknow)


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Apr 18, 2014
@ 8:12 am
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Design Quest - Post - Luminaria »


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Apr 16, 2014
@ 5:02 pm
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Tangible interfaces at MIT »